Korg DDD-1
The DDD-1 is a digital programmable drum machine from Korg from the mid-eighties. It offers 18 electronic drum sounds with a sound that is typical of this era. Basic kicks, snares, toms, rimshot, closed hi hats, open hi hats, ride, crash, claps, cowbell, tambourine and cabasa. Additional sounds can be added using ROM cards. The DDD-1 also featured a sampling option allowing very short and limited sampling for that extra edge of unique sounds to add to your drumkit. Drum sounds can be triggered from the 14 assignable velocity sensitive trigger-pads and there are some individual outputs.


Programming the DDD-1 is fairly straight forward. Memory holds 100 patterns which can be linked or chained to form songs, for which there are 10 song memory locations. The drum sounds have editable parameters such as decay and tuning. For added groove in your patterns there are Roll and Flam effects. The DDD-1 is equipped with full MIDI implementation making it an easy drum machine to use in any MIDI studio. If you like typical eighties drum sounds, the DDD-1 would be a formidable alternative to other similar drum machines like the Roland TR-707 and offers more professional features than its counterpart, the DDD-5.
- Demos & Media
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Video 1 - DDD1
- Specifications
- Polyphony - 18 voices
- Sounds - 18 sampled sounds: 2 Kick, 2 Snare, Low/Mid/Hi Toms, Rimshot, Claps, Crash, 2 Open hihats, 2 Closed hihats, Ride, Cowbell, Tambourine and Cabasa
- Controls - pitch, dynamics, decay, roll and flam
- Patterns - 100
- Songs - 10
- Keyboard - 14 assignable velocity trigger buttons
- Effects - None
- Control - MIDI
- Date Produced - 1986 - 1987
- Websites of Interest
- Resources & Credits
Images from Perfect Circuit Audio.
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Yes i found the solution/reason.The roll button will only work when you actually have a pattern playing but then it's working fine.Makes sense actually, since the roll has to sync to something.
I just got a DDD-1 and have the same problem. The 'Roll' button doesn't do anything. Did you find a solution?
Cracking drum machine though. Very solid in all respects.
Trick: You can pull the ROM cards out so they barely touch the contacts and you get an instant circuit bent sound with endless possibilities. Nice, versatile machine. I'd like to get another(my 4th).
Just one problem: The "Roll" button doesn't seem to work and as i don't have a manual i wonder if it got something to do with the pins on the back that you can switch - i believe they're there for setting the roll quantisation.
Anyone got any hints ?
Would be appreciated very much, thanks !