Just like any other hobby, one of the great things about being a synthesizer enthusiasts is being able to share your passion with other like minded people. Thanks to the Internet, it is easier than ever for people to form communities around their hobbies and get advice or have interesting discussions. However, sometimes it is also good to step away from your computer and interact with people in real-life. There are a number of local meet-ups for synth enthusiasts to interact, but thanks to the popularity of these instruments, there are also quite a few conventions around the world.
Whether you grew up with the chiptune sounds of classic video games or missed this era, but love the style, it is now easier than ever before to create your own tunes in this genre. Purists will obviously prefer using the actual hardware the get the most authentic chiptune sounds, but as we have seen in our previous article, it is possible to get similar results for free by using VSTs. However, if you are not adverse to spending some cash to get the sounds that you want, you'll find that there are also plenty of good commercial chiptune VSTs available on the market.
In the first part of our article we took a look at games that featured music creation tools long before digital audio workstations were as commonplace as they are now. However, due to the technology available at the time, a lot of these games were far from intuitive and the audio output also left a lot to be desired. As technology improved and gaming became more mainstream, it had a big impact on these types of games. Here are some of the more recent examples of games with in-game music creation tools.
These days if you want to create music with soft synths, you need to learn how to use a digital audio workstation. This process can be a little daunting, but if you enjoy playing games in addition to creating music, you may have had some practice already from some unlikely sources. Ever since computers and video games have been able to produce sounds, there have been developers attempting to turn them into tools for creating music. As technology has improved, so have the complexity of these games.
Companies have always gone to great lengths to market their products, which often resulted in adverts that were completely over the top. This was particularly noticeable with print adverts for synthesizers back in the day. While it is easy to demonstrate how a synth sounds and why you would want to own one by using a video advert, it is a bit more tricky to convey the message in print. However, this didn't stop a lot of companies from trying, often with comical results.